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Xbox360 :: Sports :: Football Manager 2007
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Football Manager 2007

Football Manager 2007
Release Date: 01 Dec 2006
PEGI Rating: PEGI Rated 3+ 
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Football Manager 2007 Description

Developed by Sports Interactive, Football Manager 2007 (FM 2007) boasts more than 100 new features that are designed to improve the ease of use and help first time players access the world of football management. Naturally, FM 2007 is the most extensive of the series to date. Significant improvements have been made to the match engine. Controversial decisions are now highlighted more in the game. Post-match interviews can now affect the game, though the FA can act on what managers say. It is important to consider your approach, as touchline bans can be enforced if you step out of line. The match engine has taken great strides with improved commentary, more match events and more life-like features. For example, players warm up on the touchlines, managers can now give pre-match team talks, more intuitive half time team talks and match time is now displayed in the tactics screen. Football Manager 2006 saw the successful introduction of manager interaction. This year's version includes player interaction: not just users' own players as in previous instalments, but players throughout the whole football world. There is a wide selection of topics to talk about, all of which depend on the player's status. You can talk face-to-face with a player or through the media about various subjects, such as signing a new contract, the player's form and tips about future opposition. Every action has a consequence and there can be negative or positive effect as relationships become strained with other clubs and managers if you express too much interest in their players. They may refuse to deal with you when concerning transfers or put in loads of bids for your players which will lower your team's morale. Feeder clubs are another welcome addition to FM 2007. There are many different types of affiliate clubs and Sports Interactive have tried to get as many of these relationships in the game as possible, but it is up to the board to decide what type of relationship your club needs, if one is needed at all. Other new features available in FM 2007 is the ability to move stadiums, potential takeovers from supporter groups and investments for your club from abroad.

Publisher:Sega Platform:Xbox 360 Category:Sports Players:1-16

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Features
  • Feeder Clubs - Brand new to Football Manager 2007, and one of the most requested features on Sports Interactive¿s forums has been the addition of feeder clubs to the game. This new addition works in all the ways you would expect it to in real life. You can establish your club as the small team who receives loan players from a larger club or a large club looking for support getting your youngsters match experience by loaning them out. Have the first option on players from clubs, and schedule pre-arranged friendlies each season by simply asking your board for a feeder relationship and choose from the list they compile.

  • Youth Revamp - A complete revamp of youth teams sees full youth squads for each team that has a youth set-up, thus giving a much better system for the regeneration of players in the long term game.

  • User Friendly - Football Manager 2007 gives players a new easier to use default skin, along with hints and tips throughout the game, and an improved tutorial. In addition to better feedback from your assistant manager and scouts as well as lots more media, customisation and multiple row selection, all this adds up to the most user friendly Sports Interactive game ever.

  • Scouting Revamp - A complete revamp of the scouting system inside the game leads to more information about players and teams being made available to managers, as well as a more realistic methodology for player scouting. This system allows scouts to grow and improve their knowledge-base of the world¿s football players.

  • Player Interaction - You can now talk to any player in the world via the media. Player interaction allows you to tap up other teams stars or see if players will buckle under the pressure. An effective manager must use the media as a motivational tool - why not praise your own players in many different ways or shout at them for loss of form?

  • Team Talks - For more varied ways to talk to your team, SI have worked hard to deliver vastly improved team talks at half and full time. Not only this, but pre-match team talks will now be making their first appearance in Football Manager - so you can send your team out onto the pitch with a specific briefing.


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