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XB :: Action / Adventure :: The Matrix: Path of Neo
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The Matrix: Path of Neo

The Matrix: Path of Neo
Publisher: Atari
Platform: XB
Category: Action / Adventure
Rating Info 
 		PEGI Rated 16+ 
Release Date: 11/11/2005
Member Rating: 1.5 Stars
Number of Players: 1
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The Matrix: Path of Neo Description

The Matrix. For many of the more nerdily inclined among us it was the biggest thing since Buffy the Vampire Slayer. Retailers of tight black t-shirts around the world rejoiced, and makers of long leather trenchcoats and many-buckled boots were no less jubilant. They weren't the only happy ones though, as videogame publishers everywhere took no time to notice that the hit film's imaginative universe and shared demographic made it perfect fodder for a game cash-in. As keen gamers themselves, creators the Wachowski brothers were keen for the project to go ahead, and the first product on this union of merchandising was Enter The Matrix, an adventure game with a plot running concurrently with the second Matrix film. The game's indulgent bullet time, kung fu and arsenal made it popular with fans of the film, though it was less warmly received by critics. Second up was an MMORPG, the Matrix Online, which deserves credit if only because it must be the most ingeniously ironic game ever created: a game where people play in a meaningless, virtual world, based on a story in which mankind are imprisoned in a meaningless, virtual world. Priceless. With a little more time to think about it, Atari and developers Shiny entertainment have realised where they have been going wrong. The Matrix was a phenomenon because it flattered the geek within all of us: the idea that an apparently marginalised and irrelevant individual could in fact hold the key to the emancipation and righteous Renaissance of mankind is a very attractive one. Neo in the Matrix films is even more central a character than the most heroic of protagonists. A game of a film about one man saving the world should, by rights, let you play as that 'One'. That's exactly what you get to do in Path of Neo. Play as Neo himself, from the moment Morpheus recruits you to the time you can truly be called 'The One'. That's right, all the way through the entire trilogy. The game makes full use of the assets used in the creation of the movies, with new moves as choreographed by Yuen Woo Ping, extra footage from the cutting from floor, new music, characters and locations, and all-new cut scenes directed by the Wachowski brothers themselves. All this and gameplay that not only allows you to dodge bullets and run up walls, but also fly, perform telekinesis, and see the virtually constructed world as Neo sees it. Let's face it, if you're a hardcore fan you'll buy this anyway, but if you're just considering it, this is the Matrix game to end all Matrix games and what it's predecessors should have been.

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Reviewed by: worryiorDate: 12/06/2005Rating: 3 Stars
the combat system is just rubbish ,a load of button bashing ,the re created scenes are good how ever but easy to complete ,completed in a week ,bit of a disapointment
Reviewed by: DazzarazDate: 07/02/2006Rating: 1 Stars
It?s taken a while coming, but finally a Matrix game based around the main protagonist of the movie trilogy has finally been released. Personally I wonder if anyone is actually interested in the Matrix universe after the backlash the final two films received. For those who are still fans, this game allows you to progress through all the major set pieces from the trilogy along with a selection of original locations and training scenarios. On paper things sound great, but unfortunately the game has a selection of flaws, one of which makes it virtually unplayable. The opening level takes place in the famous lobby scene and determines the level of difficulty the player can play the rest of the game through, however this level is so frustrating most people would probably quit after struggling to learn the controls while being attacked by relentless bad guys. Things get better after this, and for a while look good, the hand to hand combat and the use of weapons make for some impressive looking moves and animation (even if you are really just pressing one button multiple times). For a while the impression of being in the Matrix movies is conveyed well?until you pick up the guns. Various games over the years have struggled with creating a decent targeting system when using weapons in a third person perspective, this game seems to have forgotten any lessons that have been learnt. Targeting an enemy is unpredictable, when facing multiple enemies, each one has to be selected manually, sometimes it doesn?t lock-on, sometimes it locks onto some object in the background, sometimes it doesn?t unlock from the corpse of the guy that just died. The lock-on works so randomly that it leads to severe frustration and usually death when in the middle of a big fire-fight. Overall the game started bad, got better and then got a lot worse making it unplayable. Add to this, un-skippable scenes from the movies, a strange blurring effect on some backgrounds, a lot of low-res textures that make certain levels ugly, and one of the worst game endings ever and you have to wonder why they bothered with another Matrix game and more importantly do people even care about the Matrix anymore?
Reviewed by: CrunchDate: 26/02/2006Rating: 1 Stars
All I can say is this is a very disapointing game.
Features
  • Gamers will assume the role of "Neo" - from when he as Thomas Anderson gets the cell phone in the package from "Morpheus," to the flying street battle in the rain against "Agent Smith." ALL the key moments that gamers have asked for have been included.

  • Once again blurring the lines between Hollywood and interactive entertainment, THE MATRIX: PATH OF NEO will feature the likenesses of all of the films' key actors - including Keanu Reeves ("Neo"), Laurence Fishburne ("Morpheus"), Carrie-Ann Moss ("Trinity), Hugo Weaving ("Agent Smith") and Jada Pinkett-Smith ("Niobe").

  • To truly immerse the gamer in the Matrix universe, the game will feature a "Director's Cut" of the original movie footage from all three films and THE ANIMATRIX as cinematic sequences to progress the story told from "Neo's" perspective. An exclusive to THE MATRIX PATH OF NEO, the footage was edited by Zach Staenberg, the Academy Award winning editor of THE MATRIX working side by side with the Wachowski Brothers.

  • Re-creating the incredible ambience of being in the Matrix, THE MATRIX PATH OF NEO will feature a full orchestral score playing in surround sound, developed to follow the action of the game. In addition, the games' soundtrack will feature original songs by the bands that were featured in the Matrix films.

  • The player will use martial arts, medieval weapons and guns (lots of guns) to take on a variety of enemies, such as heavily armed SWAT officers; Agents of the Matrix, including "Agent Smith;" and Exiles in the employ of the Merovingian.

  • The game will have enhanced "Bullet Time" special effects from the films and allow gamers to dodge bullets, jump off walls and defy gravity and logic to recreate its most memorable scenes.

  • To re-create "Neo's" incredible range of moves THE MATRIX: PATH OF NEO will also feature a more sophisticated martial arts engine to give gamers the true feeling of being "The One."


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