
|
|
|
|
|
Brothers in Arms: Road To Hill 30
Brothers in Arms: Road To Hill 30
|
||||
| Publisher: | Ubisoft | ||||
| Platform: | XB | ||||
| Category: | Shooter | ||||
| Rating Info | |||||
| Release Date: | 18/03/2005 | ||||
| Member Rating: | ![]() |
||||
| Number of Players: | 1-4 | ||||
| You may also like... | |||||
TRY GAMES BEFORE YOU BUY THEM UNLIMITED GAMES DELIVERED TO YOUR DOOR
|




| Reviewed by: 711 | Date: 18/07/2005 | Rating: ![]() |
| gamefreak is wrong abot this game. the controls are brillant,the ai is some of the best I have seen in a game before and the cutscenes keep the story going and mak you care for our soliers like brothers.its a brillant game | ||
| Reviewed by: gamefreak | Date: 21/04/2005 | Rating: ![]() |
| The game is terrible, far too many cut scenes, own soldiers get stuck behind things and dont follow, cant see what your shooting at, command control is dire. very long and boring | ||
| Reviewed by: worryior | Date: 27/08/2005 | Rating: ![]() |
| the A.I is terrible,the camand system could be a lot better ask a team mate to go behind cover and he will just stand in the middle shooting for a bit before decending he best go take cover...and when u ask them to assualt..it says they will take cover but no they run straight into a machine gun...it'd help if you could set wave points so you can instruct them to take paths only good thing bout this game was the weapons being realistic (or seems so to me anyway) the controls are good however but grpahics could be better and A.I is terrible...the main draw back is that red circle saying if they are being supressed by fire or not...but it also tells you exactly where the enemies are | ||