HomeHow It WorksPS3PS2PSPXbox 360XBoxWiiGCDSGBAMy Play ListStore
Join Now  My Account
Returning Member? Please Log In
GC GC
GC :: RPG :: Tales of Symphonia
Swapgame GC :: RPG :: Tales of Symphonia

GC -  Tales of Symphonia
Click for larger image

Start FREE Trial >

Tales of Symphonia

Tales of Symphonia
Publisher: Nintendo
Platform: GC
Category: RPG
Rating Info 
 		PEGI Rated 12+ 
Release Date: 19/11/2004
Member Rating: 3.5 Stars
Number of Players: 1-4
You may also like...

Play Tales of Symphonia today!
Try SwapGame today and add Tales of Symphonia to your play list
Fast Delivery
TRY GAMES BEFORE YOU BUY THEM
UNLIMITED GAMES DELIVERED TO YOUR DOOR
  • FREE Postage, both ways
  • No late fees - Play Games as long as you want
  • Keep Games for up to 50% off retail prices
  • Every UK Game available - Over 4000 Titles
Basic Info
Member Reviews
Other Details

Tales of Symphonia Description

When it comes to the role-playing genre, GameCube loyalists are a starved bunch. They might have Crystal Chronicles and Wind Waker, but these aren't RPGs of the hardcore variety, and when all is said and done, they're just too few and far between anyway. Enter Tales of Symphonia, a Namco epic that's turns out to be just what GameCube owners have been craving for the past three years. How much are you willing to sacrifice for the chance to save your world? In the dying world of Sylvarant, legend has it that a Chosen One will one day appear from amongst the people and the land will be reborn. However, your home world is partner to an equal and opposite land that suffers at the expense of your home world's prosperity. Is there's a way to save to both worlds, or will both be committed to an eternity of misery? Tales of Symphonia is pretty much the standard formula when it comes to visiting towns, chatting with native NPCs, running errands and listening to hardcore sessions of dialogue, but the game's interesting story and unique visual style makes it all worthwhile. Though strictly a 3D game, Tales of Symphonia employs a rarely seen, but popular visual style that makes use of cel-shaded techniques and clunky animation throughout. It's a real piece of eye-candy, making the land of Sylvarant and its mirror world a pleasure to roam. And this visual impression is also carried into Symphonia's frequent and taxing enemy encounters. Charged with the management of magic attacks and special abilities - all governed by those well-known Hit Points, Experience Points and Level-ups - enemy encounters see players assuming direct control their protagonists in a similar fashion to Tri-Ace's Star Ocean games. With a combination of directional and button presses, players can unleash any number of physical attacks and magic assaults upon the enemy. There's a well-defined menu system in which you can manage your skill lists, and there's also the functionality to create all-new abilities by experimenting with unison attacks in battle. But we warned, Tales of Symphonia's open-ended game world makes it very easy for inexperienced gamers to stumble into dungeons far too advanced for their level. Players should save at every opportunity and be very weary of getting in over their heads. Tales of Symphonia is a great RPG made even greater to Nintendo fans by its GameCube exclusivity. It's a worthwhile addition to any RPG fan's collection and indeed Namco's already bustling portfolio.

Screenshots
Click to view larger image:

Reviewed by: gavinb80Date: 07/05/2008Rating: 4 Stars
An excellent, in depth RPG. Very old school and a joy to play and look at.
Reviewed by: hobbesthetigerDate: 27/12/2005Rating: 3 Stars
Tales of Symphonia is a neat little RPG game which tries to do something slightly different to other games in the genre (at least in the battle sequences). Both graphics and sound are of a good standard. The story is pretty much your average RPG tale. Personally though, I just didn't enjoy the experience of playing it. The Japanese anime style of the game is fine but the games main characters being children starts to grate very quickly. The dialogue between characters is frequent and a bit clumsy and soon left me very frustrated. The segments I played were quite linear (eg if you attempt to go and explore the area instead of heading straight for whatever place you have been told to go next, you frequently get a message from another character asking if you know where you're going) It appears this game is aimed at a relatively young market, and if you are below about 14 you may well enjoy it. Overall it is solid enough and by no means a terrible game but just didn't do enough to hold my attention.
Features
  • Real-time, 3D battle system with hundreds of combos and spells

  • Dozens of mini-games and side quests

  • Flexible character building and storyline-changing decision

  • Up to four players can cooperate in battle


  • Back