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Max Payne 2: The Fall of Max Payne
Max Payne 2: The Fall of Max Payne
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| Publisher: | Take 2 | |||||
| Platform: | XB | |||||
| Category: | Action / Adventure | |||||
| Rating Info | ||||||
| Release Date: | 05/12/2003 | |||||
| Member Rating: | ![]() |
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| Number of Players: | 1 | |||||
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| Reviewed by: rosec | Date: 10/09/2004 | Rating: ![]() |
| I really enjoyed this sequel, all though I didn't play the first. The game play is thoroughly addictive and I found myself whiling away the hours playing Max and Mona. The 'Bullet time' is ingenius something I never seen before and is a very handy tool, as the game has realistic baddies, we all know you can't dodge bullets. The only critisim I have of the game is that one must first complete the 'easy' level before progressing to the harder levels. All in all the graphics, gameplay and story line are excellent I'd give it a 9.7/10. | ||
| Reviewed by: dstewa01 | Date: 20/09/2004 | Rating: ![]() |
| I, unfortunately, didn't enjoy this game. I have played the first one over a weekend and was in love. Swapping over from playing the first one on PC to this one on xbox I found the game clumsy. There was not enough new here from the first one to keep it interesting. I am starting to come to the conclusion that I must give FPS a miss on consoles as the fine tune shooting is a nightmare. The only way I could clear a room full of baddies is via bullet time (after dying a few times). The game itself is clever, the graphics are good and, after dambing the controls, they are set up better than some games. | ||