The problem with illegal street racing is that it's illegal, and therefore offends the sensibilities of pretty much every industry that values its public persona, including vehicle manufacturers, which goes a long way towards explaining why all such games have unlicensed vehicles. This can pose several problems, not least in alienating the key-target consumer - the car enthusiast. This being said, some games, such as Criterion's excellent Burnout series, have overcome this obstacle with consummate ease, however others, including Rockstar's original Midnight Club which was a first generation PlayStation 2 release, failed to capture that certain something. Developed by Rockstar San Diego, Midnight Club II is a truly grown up sequel to the original. Gone are the days of struggling with PlayStation 2 coding-from-the-ground-up, replaced by the age of decent, sturdy middleware. Yay! MRII looks infinitely better than the original. It runs at a higher frame rate, it's more detailed, and the texturing employed now looks solid and much more realistic. The concept however, remains faithful. You race, playing as one of 22 characters, to a pre-determined destination, taking any route you see fit. The concept of free-roaming, point-to-point racing is massively appealing, and comes well packaged in Midnight Club II. There are just under 30 cars included and several bikes, with the cars made up of an impressive 5,500 polygons, twice as many as the original Midnight Club. However, Midnight Club II really comes alive in two-player mode, with the development team shamelessly going for a Mario Kart-for-grown-ups package, and to great effect. As well as the standard races, you have capture the flag mode, offload the bomb, and circuit races in cordoned off sectors of the three cites, Los Angeles, Paris and Tokyo, which have been included. It's going to be a while before you get to play Grand Theft Auto 4, so if you can't wait for a fresh bout of Rockstar's headline-grabbing gaming, get stuck into this!
Midnight Club 2 expands the cityscape with new modes of transportation, incredibly realistic AI and an energetic, stylistic atmosphere all its own. You are an elite, next generation illegal street racer, more dangerous and skilled than ever racing throughout the cities of Paris, Los Angeles, and Tokyo. Each location boasts open-ended routes, loads of shortcuts and massive jumps. Filled with pedestrians and passersby, vehicles backing out of driveways, benches, lights, parking meters, trash, and other municipal properties, these living cities will require complete concentration and deft driving skills. Midnight Club 2 isn't just a game, it's a way of life.