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GC :: Action / Adventure :: Eternal Darkness: Sanity's Requiem
Swapgame GC :: Action / Adventure :: Eternal Darkness: Sanity's Requiem

GC -  Eternal Darkness: Sanity's Requiem
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Eternal Darkness: Sanity's Requiem

Eternal Darkness: Sanity's Requiem
Publisher: Nintendo
Platform: GC
Category: Action / Adventure
Rating Info 
 		PEGI Rated 16+ 
Release Date: 01/11/2002
Member Rating: Not yet rated
Number of Players: 1
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Eternal Darkness: Sanity's Requiem Description

With up to 50 hours of gameplay, the eerily epic tale of Eternal Darkness begins when university graduate, Alexandra Roivas, is woken one night by a disturbing phone call about her grandfather's gruesome death. Promising to unravel the mystery, her discovery of a tome catapults the story across 20 centuries of ancient evil that have touched the lives of 12 chosen characters. Each chapter will unveil the many faces of evil - where you will go head to head with scary bonethieves, vampires, zombies, three-headed horrors and Great Ancients. The game is watching you and will prey on your weaknesses. If your character does not hold nerve in battle and defeat enough enemies, the level of sanity will drop. Like nothing you've seen before, your sanity is monitored by a unique on-screen sanity meter that must be sustained at all times. If it drops below average, you might find that your limbs painfully drop off one by one or that you have lost all of your weapons. Then a white flash appears and you realise it didn't happen. Your character was only hallucinating. Is this what it's like to go insane? As Alex digs deeper into the tome, you get to control each fighter from a Roman centurion, an archaeologist to a journalist, drawn together by destiny to fight their fate. The game also allows you to master a range of authentic weapons throughout history such as swords, shotguns and a special magick system where you can cast and create numerous wicked spells to help you in battle.

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Features

  • A smart and compelling storyline stretching through 20 centuries, intended for players 17 and older

  • Play as 12 different characters, each with their own special abilities

  • Sanity System - adds new levels of unpredictability to the game play experience, causing the player to question each step taken in the game

  • Each character battles enemies with historically accurate weapons and a unique enemy targeting system

  • Game features a groundbreaking animation engine; brings characters to life with emotional responses based on current situations

  • Superior 3D engine, including: bump-mapping, radiosity lightmaps, ray-traced lightmaps, volumetric fogging, 24-bit color, and 640x480 resolution running at 60 frames per second

  • Haunting musical score to completely envelope the players' experience

  • Music, sound effects, artwork, technology, story and game play combine in a way never before attempted in a video game


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