
Having purposely skipped last year’s instalment and despite buying it, rarely playing the 2008 instalment I went into Smackdown Vs Raw 2010 with high hopes. In my eyes the team had two long years to improve the formula to become something fresh and exciting again. Sadly, within 30 minutes of play it soon becomes apparent this isn’t the case.
To paint a picture for you, the game brags (with a big flashing NEW) that there is now a training feature. This just screams of desperation that such a basic thing should be considered in such high regard - unfortunately things don’t get any better from here.
Graphics look great in pictures but in motion they still look like plastic dolls with unwavering hair. Animation carries over the same issues every instalment ever has; moves look fine except that we’ve seen 90% of them before and while I appreciate every year can’t have a whole new move set, it’s still tiresome to see so much rehashed. Implication of Havok physics that allows ropes to bend and clothing to flow helps but its only being pasted on top of old tech.
The problem isn’t that the developers aren’t doing enough with what they have; it’s that they’re not stepping outside their comfort zone; this series is in desperate need of a new engine. The Smackdown series had some short lived competition in the form of TNA Wrestling, unfortunately for TNA, Midway have since bankrupted. TNA is by no means the best in the genre but it was heading in the right direction. With fluid animation and great graphics it showed this genre can make use of the technology available to it.
The less said about the “Road to Wrestlemania” mode, the better. The campy plot and voice acting make it embarrassing to even be seen playing. The online is a laggy mess and barely passable, every connection comes up as red - even if you join a 1 vs. 1 match with someone in the same town as you. Simply put Smackdown’s online fails at the basics.
The ability to create your own story sounds better than it is. With no voice acting and only pre-canned scenes available to you, it’s a lot of work for little payoff. The highest rated created stories online are still terrible. Forza 3 shows how community creations can thrive, Smackdown can’t even touch it. Downloading created superstars is one welcome addition however.
With 3 – 5 million units of Smackdown Vs raw being sold each year, THQ clearly feel they don’t have to try anymore. People need to vote with their wallets and stop buying this rubbish every year.
THQ – ‘Take a 2 year development cycle, build a new engine and once again set the standard’. ‘Even the most hardcore fan has their limit’.
