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Crackdown

Crackdown


Publisher: Microsoft Game Studios
Platform: Xbox360
Category: Action / Adventure
Rating Info 
 		PEGI Rated 16+ 
Release Date: 23/02/2007
Member Rating: 4.5 Stars
Number of Players: 1-2
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Basic Info
Member Reviews
Other Details

Crackdown Description

As a genetically-enhanced agent of justice, it's your job to rid the city of crime by any means necessary. You are the extreme solution to an extreme problem as you attempt to take out 21 gang bosses and restore law and order to a sprawling metropolis teeming with lawlessness. Crackdown is set in Pacific City, a city controlled by three violent gangs: Los Muertos, the Volk and the Shai-Gen Corporation. In Campaign Mode, you have two choices: you can battle gang bosses by yourself, or you can double your effectiveness by enlisting the help of other agents via System Link or Xbox Live. The singular focus in Campaign Mode is on tracking down and eliminating the 21 gang bosses who control the streets of Pacific City. The higher they are in the hierarchy, the better. Be wary, however, that the gang itself will not collapse completely until you wipe out its kingpin, its generals and all of its members. Each time you locate one of the 21 gang members, you unlock a Time Trial mission that challenges you to take down that particular gang boss. A Time Trial mission is like a steel cage death-match. The gang boss' physical location is transformed into an enclosed arena, and it's up to you to battle your way through the armed guards and protectors to eliminate the gang boss and do it faster than you did before. There are a number of ways to progress through Crackdown, but all include the acquisition of near-superhuman powers and amounts of offensive equipment with which to lay waste to the scummy gangs. You'll need technology and guile as well as brute force to succeed, and as Crackdown provides some GTA-style freeform chicanery and mayhem for the 360, this adds up to an essential purchase.

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Reviewed by: jamesrileyDate: 26/02/2007Rating: 5 Stars
A++ game A must have if you like the shooting and fun of gears of war but love the freedom of GTA to go where you like. And the Co-op is very kool with friends !
Reviewed by: PerryMattDate: 27/02/2007Rating: 5 Stars
crackdown is gud
Reviewed by: --/\/Assasinator/\/--Date: 20/04/2007Rating: 4 Stars
Excellent Game the stuff it lets you do is insane but a bit too easy for my sort of game but still very very good
Reviewed by: BakuDate: 11/04/2007Rating: 4 Stars
A cross between Grand Theft Auto and Spider-Man 2.... GTA with super powers basically. Great fun! :)
Reviewed by: mazzboyDate: 29/02/2008Rating: 4 Stars
I agree - it's like a cross between Spider-Man and GTA. Something I found to be a bit of a letdown was that, although your character goes through different stages of evolution (for strength, agility, firearms, and so on), each category only has 4 evolution stages, which take only a day or two to reach, leaving you with the story of the game, and I use the word 'story' loosely.

The game is at risk of seeming repetitive and lacking in substance, perhaps taking what is a small amount of great concept and running with it. But if you can imagine a GTA game in which you can jump 30 feet up in the air and bound from rooftop to rooftop, and if you can imagine flipping cars and trucks over with a kick, BUT imagine that game without all the intricacies of GTA, and if you like that idea, give it a rent.
Features
  • Brilliant experience from a legendary game designer - From Dave Jones, the creative mastermind behind Grand Theft Auto and Lemmings, comes Crackdown, an explosive masterpiece set to define open-world, free-form next-generation gaming.

  • True next-generation visuals - Harnessing the power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale, monstrous in scope and meticulous in detail. The unique presentation style employs a highly stylized rendering technique that turns the game into a living graphical novel. Cooperative gameplay for double the mayhem. From the game¿s initial concept to final design, Real Time Worlds focused on delivering dynamic, engaging cooperative gameplay for double the carnage, action and intensity.

  • 3-D free-form gameplay - For the first time ever, an urban playground has been created to encourage players to explore and exploit the full width, depth and height of a city. Players wage war on the crime syndicates by taking part in high-octane chases on foot and on wheels while using any appropriate route along, around, across, over, under or through the environment. Freedom abounds because it is up to the player to determine how best to complete the nonlinear objectives in a myriad of wild and creative ways.

  • Over-the-top action - All strategies and tactics are acceptable, provided players reclaim the streets by unleashing the awesome abilities inside each agent. As players develop and hone their gameplay skills, their agent's genetic tendencies will increase, allowing players to realize their agent's full potential. Players will be able to run at dazzling speeds, take death-defying leaps, handle the most incredible weapons, perform impossible vehicular maneuvers, move massive objects and deliver bone-crushing blows.

  • Music as environment - More than 100 licensed tracks, spanning a wide range of styles and genres, give audio identities to characters and locations in Crackdown. The music coupled with a next-generation use of 5.1 surround sound will let gamers know just from the music and sound effects they hear which crime syndicate is headed their way.

  • The environment as a weapon - Is a character low on ammo? No problem. Thanks to an amazing amount of props and a deep physics system, players can use whatever they can get their hands on as weapons - trash cans, vehicles, even people - to clean the streets of crime. In Crackdown, the effects of the players actions stay in place much longer than in other open-environment titles, giving gamers a far greater range of options when setting the scene for mass destruction. If players gather vehicles to create a barricade, they will be there when the they return with more. Gamers can create an arrangement of explosives and come back later to set the explosion. Crackdown remembers, and reacts, to the players¿ actions within the game world.


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