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Megaman Battle Network 5
Megaman Battle Network 5
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| Publisher: | Capcom | ||||
| Platform: | DS | ||||
| Category: | Action / Adventure | ||||
| Rating Info | |||||
| Release Date: | 04/11/2005 | ||||
| Member Rating: | Not yet rated | ||||
| Number of Players: | 1-2 | ||||
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One month has passed since the battle ended with the Dark Chip Syndicate for the earth's existence. Now back under the new name "Nebula", this evil organization is attempting to take complete control over the global internet. Now players must team up with other cyber heroes to liberate the Nebula-controlled areas of the internet and stop this malevolent organization.
In Megaman Battle Network 5: Double Team, players must partake in an extensive liberating mission where they must defeat the evil organization that waits, while acquiring and using up to six Navi allies to help progress through the adventure. Each Battle Network version has a set of specialized cohorts that can be obtained including characters from Battle Network 4. Working as a team will be crucial to liberate the Nebula-controlled areas. Plug into flashbacks of stored digital data and images which will uncover information that may help resolve unanswered questions.
The "Soul Unison" system returns, allowing players to utilize the special abilities from allies and defeated enemies encountered in the game, enabling Megaman to use their powers during battle. Furthermore, the tempting "Dark Chip" will re-emerge. Using the new "Chaos Union" system, players can fuse this attractive chip with an ally's 'soul' allowing them to control the power of the darkness.
Contains the original Megaman Battle Network 5: Team Protoman and Team Colonel editions plus all new features exclusive to the system: